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“I see collectible design objects as artifacts or devices that record human cultural history. They are a contemporary continuation of the historic cultural objects you see in a museum.” – Duyi Han All images courtesy of Atelier Duyi Han View Duyi Han’s showroom, including the “Ordinance of the Subconscious Treatment” collection With a practice comprised…

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Sustainable design considers the environmental, social, and economic impact of pieces and the practices that are used to create them. Social and economic sustainability can be addressed through the employment of local artisans and craftspeople, supporting communities through the continuation of traditional techniques, materials, and knowledges. In terms of environmental effects, the reuse, recycling, or…

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While resin has a long history of use, with records dating back to Ancient Greece, the material recently became a trend in design that seems to be turning into something more permanent. This week’s Adorno edit will showcase the designers who are using this versatile material in their work.  For background, there are two types…

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“Our objects are an expression of who we are and what we have experienced or experience right now in our lives. We take ownership of our inner voices and use our background as designers and psychotherapists as a tool to communicate what has shaped us. We feel an urge to share our view and stories…

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Beginning today and carrying on through the weekend, the city of Malmö, Sweden will host the first edition of Southern Sweden Design Days, an annual event organised by Form/Design Center highlighting sustainability, collaboration, development, and innovation in design. This year’s theme is “1 + 1 = 3” which, as described by the event’s organisers, “encourages…

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“Aside from the material aspects, I believe that it is important for new processes to also explore new aesthetics. Only then can we engage society in looking at the current material landscape problems and think about waste materials in ways that can inspire and even be valuable in the future.” – Fabio Hendry of Hot…

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“[This collection] presents studios which generally are not interested in the ‘spectacular’, but rather on problematizing the ‘normal’; studios interested less in the ‘innovative’ and more on the ‘banal’, values usually looked-down upon in design culture.” – Juan García Mosqueda, curator of “HACKING INDUSTRY” All 3D renders by Nazzareno Giannelli, styled by Martin Clausen.  …

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“The city has a very post-industrial nostalgic vibe, a reminiscence of French grandeur, diversity, and political clashes, and this is precisely why I believe the artists from such a special environment come up with a strong message that also translates in the works that you find in FICTIONS.” – Nicolas Bellavance-Lecompte, curator of “FICTIONS” All…

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Carol Gay was born in Sao Paulo in 1976. She graduated in the year 2000 from Mackenzie University in Architecture and Urbanism program. From 1999 to 2000, she took part in the “Construction of the Object” workshop at Museu Brasileiro da Escultura e Ecologia (MuBE) with the designers Fernando and Humberto Campana. This experience was…

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Although it can feel rigid and permanent in our hands, with the right tools, metal is quite malleable. It can be twisted and contorted into numerous shapes, taking on many appearances. This edit displays the flexibility of metal, both physically and conceptually, and highlights the many techniques associated with metalworking. Some pieces contain subtle intricacies,…